There are many aspects of mathematics. The core principles of addition, subtraction, Multiplication, and division. Algebra, Calculus, Trigonometry, etc. Many increasingly convoluted strata of theory involving numbers. And there’s Geometry, the study of shapes, both two dimensional and three dimensional. And what is every fundamental shape made of? Corners…and edges.
That’s where EDGE comes in. And boy was this a stretch to justify a game about moving a cube around geometric levels suspended over oblivion. Continue reading